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BLACK HAWK HELICOPTER

This is a portfolio building project in which I aimed to model and texture a high quality, game ready Black Hawk helicopter. Additionally, by altering some geometry and textures I made a variant of the model in which it appears crashed (seen in my 'War-Torn Street' project). All modelling was done in Maya, and texturing done in Substance Painter. Screenshots are rendered in Unreal Engine 4.

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